View the brief. This game involved players investigating strange occurances around the ITP floor for a week. Participants were given an investigation kit with all the supplies they'd need. I loved creating this game. Getting into the lore of it all - referring to ourselves as basecamp, giving out kits and badges, etc - really gave the game a story and I think it was very successful.
My favorite part of this game was creating the communication radio seen above. When the button is pressed, one of a few sasquatch sounds would play. It was so fun to watch people's reaction when this went off.
Game Design Physical Computing