Hi, I'm Brett.

Fly Like A Pterosaur

Physical Installation at AMNH

Fly like a Pterosaur is an interactive experience lets you experience the feeling of flight. As you start to flap your arms, the interactive picks up your movement and let's you control the pterosaur onscreen. Climb, soar and dive for fish or bugs as you try out the different flght mechanics of two species of pterosaur.

I developed this at AMNH along with a team of two other programmers. It's written in Unity3d and uses a kinect to track and map the motion of the user.

New York Times

Unity3d C# Kinect